It is most
common for any art form to have some sort of structure to follow. Animation is
no exception to this, for the animators; like the ones at Disney, have
principles that they follow when making cartoons. The twelve principles of
animation range from squash and stretch to appeal. When using these twelve
principles of animation, there is much imagination and hard work that can be
put into the field.
When using
these principles, everything has to be done properly. The drawing need to be
solid, the timing has to be right, and everything needs to be set up and staged
appropriately. When doing something like squashing and stretching a cartoon character, you can make them do all
sorts of actions ranging from exaggerated facial expressions, to being able to
bend and change the shape of the character’s entire body. Animation has an
anticipation element to it; something to build up suspense for the characters
when they do their expressions and movements. Animation is a lot of hard work,
so having a set of principles to follow will not only help structure the work,
but also have consistency to go with it.
The twelve
principles of animation make up the basic setup for the work involved in the
field of animation. There is still much more to animation than just these
principles, but they do help lead up to the more creative parts of animation.
Much work was and still is being done in the field with these principles in the
minds of animators.
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